๐ Overview
Adobe XD was Adobe's answer to the growing demand for a modern UI/UX design tool. Initially launched as "Project Comet," it promised powerful performance, native prototyping, and seamless Creative Cloud integration. Yet, despite strong beginnings, Adobe XD could not keep up with rapidly evolving competition especially Figma and ultimately lost its relevance.
๐ Phase 1: The Beta Buzz (2016โ2017)
๐น Launch Highlights
- Unveiled: Adobe MAX 2015 as "Project Comet"
- Public Beta: March 2016
- Positioning: A unified platform for UX design and prototyping, faster and more intuitive than Photoshop or Illustrator
๐ง Core Features
- Repeat Grid
- Interactive prototyping in the same tool
- Fast, vector-based performance
- Native macOS and later Windows support
- Creative Cloud Libraries sync
"When we tried the beta, it was surprisingly good even though it felt half-baked. The best part was how everything worked seamlessly within the Adobe ecosystem, like other apps we were already using. It was really easy to use and felt familiar. At that time, web-based apps weren't the norm people didn't always have reliable internet access. We were also exploring Figma on the side, but honestly didn't realize intentionally or unintentionally that it would completely take over. Now, there's no competition."
๐ Phase 2: Momentum & Growth (2017โ2019)
๐ Growth Highlights
- Plugin support launched
- Added features like Auto-Animate, voice prototyping
- Collaborations with Slack, Jira, Zeplin, and other third-party tools
- Windows version became more stable and feature-complete
๐ Market Position
XD started gaining popularity among Adobe users and teams already on Creative Cloud. Still, Figma and Sketch were gaining more attention due to faster updates and flexibility.
๐งฑ Phase 3: Plateau & Pressure (2020โ2022)
โ ๏ธ Warning Signs
- Adobe XD lagged behind in features like real-time collaboration and browser accessibility
- Figma soared due to its ease of sharing, teamwork features, and browser-first design
- Adobe XD's updates slowed down and lacked innovation
๐งจ Phase 4: The Figma Acquisition Attempt & The Fall (2022โ2024)
๐ผ Adobe Attempts to Acquire Figma
- Announced: September 15, 2022
- Adobe agreed to acquire Figma for $20 billion, signaling that even Adobe acknowledged XD could no longer compete.
- Reason: Rather than battle Figma, Adobe tried to absorb its biggest rival
- User Reaction: Designers feared Figma would lose its identity or become paywalled
Regulatory Roadblock:
- U.S. DOJ, EU, and UK antitrust bodies launched investigations
- In 2024, Adobe and Figma mutually terminated the acquisition, unable to secure regulatory approval
๐ Post-Acquisition Fallout
- Adobe stopped promoting or investing in XD
- No new major updates were released in 2023โ2024
- By 2025, Adobe XD was unofficially discontinued, with support fading
โฐ๏ธ The Fall of Adobe XD
- Lacked real-time collaboration until too late
- Failed to grow a strong plugin and community ecosystem like Figma
- Adobe's slower development culture couldn't keep pace with fast-moving competitors
- Focus shifted to AI, Firefly, Photoshop innovations instead
๐ Lessons Learned
What Worked
- Clean, simple UI
- Integrated prototyping
- Seamless with Adobe CC
- Good for static design
What Didn't
- Poor community traction
- Slower innovation
- No browser-based access
- Late to co-editing & team collaboration
๐ง Key Takeaway
Adobe XD was born out of Adobe's desire to dominate the UI/UX space but failed to evolve fast enough. Figma redefined collaboration, accessibility, and community engagement in design tools. Adobe's attempt to buy Figma was itself an admission of defeat, and ultimately, XD faded out not because it was bad but because it wasn't the best.